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19/04/2026

VoLog is evolving: how the new VoLog works

VoLog is evolving around a simpler workflow to understand: you start from audio and get back a usable session, ready to reread, enrich, and share.

VoLog visual illustrating the new audio to session workflow

VoLog is evolving: how the new VoLog works

VoLog is evolving toward a product promise that is easier to understand.

For a tabletop RPG group, the main need is not only writing notes during play. It is being able to recover a usable session after the game, without rebuilding scenes, decisions, and important details from partial memories.

That is why the new VoLog is now centered on the result itself.

Today, the idea is straightforward: you start from a session recording, and VoLog helps you recover a clear session that is readable, enrichable, and shareable.

The new workflow in one sentence

The new VoLog follows a simple logic:

  1. you import session audio;
  2. VoLog attaches it to the right context;
  3. you get back a structured session, ready to consult.

The product promise becomes much more concrete: recover a usable session from audio.

What you get back in practice

When the processing is done, you do not just get a block of text.

You get session material that is already structured, including:

  • a full note
  • a summary
  • a written recap
  • highlights
  • characters
  • locations
  • objects
  • spells and skills

The goal is to give you something useful immediately.

You can reread the session quickly, retrieve an important detail, enrich the content if needed, and then share it cleanly with the rest of the group.

Discord stays optional, not required

This product shift does not mean VoLog becomes a Discord-only tool.

The main entry point is audio. That audio can come from a recording you import yourself or from a session captured through the VoLog bot on Discord.

So Discord remains a very practical option for some groups, but the new workflow does not depend on a specific setup: you bring the audio, VoLog gives you back a usable session.

What this changes for a campaign

This shift makes the VoLog promise easier to read, but it also changes how a campaign is revisited over time.

Instead of stacking scattered fragments, you get a more coherent base to:

  • get back to the right session quickly
  • retrieve a character, a location, or an important decision
  • enrich a session with more context when needed
  • use public sharing to publish a clean reading experience for your group

VoLog becomes less of a place where information scraps are stored and more of a place where you recover a campaign memory you can actually use.

Pricing now follows the same simplification logic

The new product workflow is matched by a clearer pricing model.

The core rule is simple:

100 VoLog Credits = 1 hour of audio

From there, the pricing is easy to read:

  • first audio free, whatever its duration
  • 50 VoLog Credits offered on signup
  • subscription at 1300 credits / month, or up to 13 hours of audio
  • subscription at 3300 credits / month, or up to 33 hours of audio
  • one-off packs of 500, 1000, and 2000 credits to top up your balance

The important point is that all features stay available on every plan. Pricing does not change what VoLog can do. It only changes how much audio you can process.

That means the new VoLog is easier to understand on two levels:

  • on the product side, you start from audio and recover a usable session;
  • on the pricing side, usage is read directly in hours of audio.

An evolution meant to make VoLog clearer

This evolution is not about making the product more complex. It is about making its promise much clearer.

VoLog helps turn a game recording into a session that is useful:

  • to reread
  • to enrich
  • to share
  • to find again later in the right context

If you want to see this new workflow on a real use case, the simplest next step is to open the VoLog homepage, check the public FAQ, and try it with a first audio.